For the Neo Tokyo Exponential Reality challenge, I modeled a 3D character through a detailed creative process. I began with a basic blockout, then carefully sculpted and refined the form. Next, I ensured the model was game-ready by retopologizing and rigging it according to Unreal Engine 5 standards. The final character is not only optimized for gaming but also showcased in dynamic videos, all rendered within Unreal Engine to highlight its quality and readiness for an immersive gaming experience.
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Character Design: Jiayu Chen



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